Name: Virendra
Race: Human
Class: Swashbuckler
Alignment: Neutral Good
Age:20
Deity:
Appearance:
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HP 50
Stats
[stat] [modifier] [misc/magic bonuses]
str 10 +0 00
dex 19 +4 00
con 10 +0 00
int 14 +2 00
wis 13 +1 00
cha 15 +2 00
[dex] [armor] [natural] [deflect] [misc.]
AC = 17 = [10] + 4 + 3 + 0 + 0 + 0
30 ft/round land speed
base attack = [+06 / +1]
total ranged = [+10 / +5]
total melee = [+06 / +1]
[total] [base] [mod] [misc]
fort save = +05 = 05 + 0 + 00
ref save = +06 = 02 + 0 + 00
will save = +02 = 02 + 0 + 00
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Mad skillz, yo.
skills (max ranks 9) ()
- denotes class skill, * denotes cannot be used untrained
[check] [ranks] [mod] [misc]
appraise [int]------------= 00 = 00 + 0 + 00
balance [dex]-------------= 08 = 04 + 4 + 00
bluff [cha]---------------= 00 = 00 + 0 + 00
climb [str]---------------= 04 = 05 + 0 + 00
concentration [con]-------= 00 = 00 + 0 + 00
craft [int]---------------
+ = 00 = 00 + 0 + 00
+ = 00 = 00 + 0 + 00
+ = 00 = 00 + 0 + 00
+ = 00 = 00 + 0 + 00
deciper script [int]*-----= 00 = 00 + 0 + 00
diplomacy [cha]-----------= 04 = 02 + 2 + 00
disable device [int]*-----= 00 = 00 + 0 + 00
disguise [cha]------------= 00 = 00 + 0 + 00
escape artist [dex]-------= 08 = 04 + 4 + 00
forgery [int]-------------= 00 = 00 + 0 + 00
heal [wis]----------------= 00 = 00 + 0 + 00
gather information [cha]--= 00 = 00 + 0 + 00
handle animal [cha]*------= 00 = 00 + 0 + 00
hide [dex]----------------= 00 = 00 + 0 + 00
intimidate [cha]----------= 00 = 00 + 0 + 00
jump [str]----------------= 00 = 00 + 0 + 00
knowledge [int]*----------
+ = 00 = 00 + 0 + 00
+ = 00 = 00 + 0 + 00
+ = 00 = 00 + 0 + 00
+ = 00 = 00 + 0 + 00
listen [wis]--------------= 05 = 03 + 2 + 00
move silently [dex]-------= 06 = 04 + 2 + 00
open lock [dex]*----------= 00 = 00 + 0 + 00
perform [cha]-------------= 13 = 08 + 1 + 04
profession (xxx) [wis]*---= 00 = 00 + 0 + 00
ride [dex]----------------= 00 = 00 + 0 + 00
search [int]--------------= 00 = 00 + 0 + 00
sense motive [wis]--------= 06 = 05 + 1 + 00
sleight of hand [dex]*----= 00 = 00 + 0 + 00
speak language*-----------= 01
+
+
+
+
spellcraft [int]*---------= 00 = 00 + 0 + 00
spot [wis]----------------= 05 = 04 + 1 + 00
survival [wis]------------= 00 = 00 + 0 + 00
swim [str]----------------= 00 = 00 + 0 + 00
tumble [dex]*-------------= 00 = 00 + 0 + 00
use magic device [cha]*---= 00 = 00 + 0 + 00
use rope [dex]------------= 07 = 03 + 4 + 00
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Equipment
Weapons
Spiked Chain ATK+11/+6 2d4+4 x2 Piercing (+1 Atk +2 damage +2 damage)
Dagger ATK+10/+5 1d4+2 19-20x2 Piercing/Slashing (+2 damage)
...
Armor
Studded Leather +3(max dex +5 light armor)
...
Inventory
(I lost my page..>.>)
...
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Feats
Weapon Finesse
...
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Special Abilities/Attributes
Grace
A swashbuckler gains a +1 competance bonus on reflex saves ckler loses this bonus when
wearing medium or heavy armor or when carrying a medium or
heavy load.
Insightful Strike
At 3rd level, a swashbuckler becomes able to place her finesse
attacks where they deal greater damage. She applies her
Intelligence Bonus(if any) as a bonus on damage rolls (in addition
to any Strength bonus she may have)
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Plot/character notes, biography, etc.
...
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Mechanics notes
...