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Virendra (Human/NG/Level 6/Swashbuckler)

Name: Virendra
Race: Human
Class: Swashbuckler
Alignment: Neutral Good
Age:20
Deity:
Appearance:

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HP 50

Stats

   [stat] [modifier] [misc/magic bonuses]
str  10      +0               00
dex  19      +4               00
con  10      +0               00
int  14      +2               00
wis  13      +1               00
cha  15      +2               00

                [dex] [armor] [natural] [deflect] [misc.]
AC = 17 = [10] +  4  +   3   +    0    +    0    +   0

30 ft/round land speed

base attack  = [+06 / +1]
total ranged = [+10 / +5]
total melee  = [+06 / +1]

           [total] [base] [mod] [misc]
fort save =  +05 =   05  +  0  +  00
ref save  =  +06 =   02  +  0  +  00
will save =  +02 =   02  +  0  +  00

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Mad skillz, yo.

skills (max ranks 9) ()

- denotes class skill, * denotes cannot be used untrained


                          [check] [ranks] [mod] [misc]
appraise [int]------------=  00  =   00  +  0  +  00
balance [dex]-------------=  08  =   04  +  4  +  00
bluff [cha]---------------=  00  =   00  +  0  +  00
climb [str]---------------=  04  =   05  +  0  +  00
concentration [con]-------=  00  =   00  +  0  +  00
craft [int]---------------
  +                       =  00  =   00  +  0  +  00
  +                       =  00  =   00  +  0  +  00
  +                       =  00  =   00  +  0  +  00
  +                       =  00  =   00  +  0  +  00
deciper script [int]*-----=  00  =   00  +  0  +  00
diplomacy [cha]-----------=  04  =   02  +  2  +  00
disable device [int]*-----=  00  =   00  +  0  +  00
disguise [cha]------------=  00  =   00  +  0  +  00
escape artist [dex]-------=  08  =   04  +  4  +  00
forgery [int]-------------=  00  =   00  +  0  +  00
heal [wis]----------------=  00  =   00  +  0  +  00
gather information [cha]--=  00  =   00  +  0  +  00
handle animal [cha]*------=  00  =   00  +  0  +  00
hide [dex]----------------=  00  =   00  +  0  +  00
intimidate [cha]----------=  00  =   00  +  0  +  00
jump [str]----------------=  00  =   00  +  0  +  00
knowledge [int]*----------
  +                       =  00  =   00  +  0  +  00
  +                       =  00  =   00  +  0  +  00
  +                       =  00  =   00  +  0  +  00
  +                       =  00  =   00  +  0  +  00
listen [wis]--------------=  05  =   03  +  2  +  00
move silently [dex]-------=  06  =   04  +  2  +  00
open lock [dex]*----------=  00  =   00  +  0  +  00
perform [cha]-------------=  13  =   08  +  1  +  04
profession (xxx) [wis]*---=  00  =   00  +  0  +  00
ride [dex]----------------=  00  =   00  +  0  +  00
search [int]--------------=  00  =   00  +  0  +  00
sense motive [wis]--------=  06  =   05  +  1  +  00
sleight of hand [dex]*----=  00  =   00  +  0  +  00
speak language*-----------=          01
  +
  +
  +
  +
spellcraft [int]*---------=  00  =   00  +  0  +  00
spot [wis]----------------=  05  =   04  +  1  +  00
survival [wis]------------=  00  =   00  +  0  +  00
swim [str]----------------=  00  =   00  +  0  +  00
tumble [dex]*-------------=  00  =   00  +  0  +  00
use magic device [cha]*---=  00  =   00  +  0  +  00
use rope [dex]------------=  07  =   03  +  4  +  00

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Equipment

Weapons
Spiked Chain ATK+11/+6 2d4+4 x2 Piercing (+1 Atk +2 damage +2 damage)

Dagger ATK+10/+5  1d4+2 19-20x2 Piercing/Slashing (+2 damage)
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Armor

Studded Leather +3(max dex +5 light armor)
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Inventory


(I lost my page..>.>)

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Feats
Weapon Finesse
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Special Abilities/Attributes

Grace
    A swashbuckler gains a +1 competance bonus on reflex saves  ckler loses this bonus when
    wearing medium or heavy armor or when carrying a medium or
    heavy load.

Insightful Strike
    At 3rd level, a swashbuckler becomes able to place her finesse
    attacks where they deal greater damage.  She applies her
    Intelligence Bonus(if any) as a bonus on damage rolls (in addition
    to any Strength bonus she may have)
    

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Plot/character notes, biography, etc.

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Mechanics notes

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